Please do check out this 1 minute short clip of my portfolio before you start touring my site.
Quick Overview of my achievements as a Game Programmer
BlockHead Games, a game I worked on at Digipen Singapore was a Finalist at IGF China 2012.
Waker, a game I made with my team during my Internship at GAMBIT was a Finalist at IGC, as well as one games at the PAX East Boston Indie Showcase.
High-IQ Society for the 98th percentile of the population. I scored about 158 on the entrance test back then(Could not remember the exact score).
Summary of what I am doing and some of my strength and interests
Hi, I am Chang You Wong. I am a Game Programmer.
I have a keen sense towards algorithm, and is able to understand them quickly. I will be able to suggest various tweaks in order to make the algorithm work best for whatever situation that is given. Armed with this, I am able to give various suggestions to solve problems.
I am able to learn quickly and adapt to any project’s objective to do whatever that is required for me to finish developing a Game. I have Primarily worked with C++ in Visual Studio, but I have also used C,C#,ActionScript3,Batch Programming.
I am also not shy to voice my opinion. I will contribute idea to the team, whether it is regarding the approach the engine team is heading, or even on the design idea on the games. Therefore I would not just be a game programmer focusing on all my coding, I wish to be somebody to help the team makes the best possible game.
As a Programmer I have internship Experience at 3 companies, Ubisoft Singapore ,Singapore-MIT GAMBIT Game-Lab at MIT in Boston and the Game Lab at Singapore.
And as a General Game Developer I have Experiences working on many games as a QA Tester at LucasArts Singapore.
If you like what you are hearing and think that I might be a good addition to your company, do view my CV and contact me at changyou.wong(at)gmail.com .
My linked-in profile is at http://sg.linkedin.com/pub/chang-you-wong/9/37/130 .
I hope you enjoy your stay here.